Fortnite Creative/ UEFN
Using Verse in UEFN: A Quick Beginner’s Guide
Learn the basics of using Verse to create custom gameplay mechanics in your Fortnite projects.

Verse is the powerful scripting language integrated into Unreal Editor for Fortnite (UEFN), enabling developers to create custom gameplay mechanics and interactive experiences. Whether you’re new to programming or just new to Verse, this guide will help you get started with the basics. By the end, you’ll have the foundational knowledge needed to begin scripting your own Fortnite experiences.
1. What is Verse?
Verse is a high-level, object-oriented programming language designed specifically for UEFN. It allows you to create complex behaviors and interactions in your Fortnite projects by writing custom scripts. Verse is particularly powerful because it integrates seamlessly with the UEFN environment, allowing you to manipulate game elements directly within your code.
Verse is designed to be easy to learn for beginners, while still offering advanced features for experienced programmers. Its syntax is clear and concise, making it a great starting point for those new to coding.
Resources:
- Verse Documentation – Official Epic Games documentation for Verse.
- Verse API Reference – Comprehensive guide to all available Verse functions and classes.
2. Setting Up Your First Verse Script
To start coding in Verse, you first need to create a Verse script within your UEFN project. Here’s how to get started:
- Create a New Verse Script: In UEFN, navigate to the Verse Explorer,click the name of your project, right-click, and select “Add new Verse File to Project”. Choose “Verse Device” and name your script something relevant to its function, like “my_first_script” Now click Create. This will create a Verse file with a simple print code template already in place.
- Open the Verse Editor: Find the link named “Verse” which is located between Tools and Build and click on it. In the drop down menu, click “Build Verse Code” Now click on the Verse button with the green check mark located between the Fab and Launch Session buttons. This will open up your Verse Editor. On the left hand side, look for your device called: “my_first_script” and click on it.
Understand the Structure: A basic Verse script consists of classes, functions, and variables. Here’s a simple example to get you started:
my_first_script := class(creative_device):
# anything with an # represents a comment and is ignored when the
# code runs.
# The function below runs when the game starts
OnBegin<override>()<suspends>: void =
Print("Hello, World!")
Print("2 + 2 = {2 + 2}")
In this example, we define a class: my_first_script that inherits from creative_device. The OnBegin function runs when the game starts and prints a message to the print log. You may wonder why it is important to print messages to the log.
Why Printing Messages to the Log is Important
Printing messages to the log is a fundamental practice in programming, especially when developing in environments like Unreal Editor for Fortnite (UEFN) using Verse. Here’s why it’s so valuable:
Debugging and Troubleshooting: When you’re writing code, it’s common to encounter issues or unexpected behaviors. By printing messages to the log, you can track the execution flow of your program. For instance, if your script isn’t behaving as expected, inserting print statements at critical points in your code allows you to see if certain functions are being called or if variables hold the values you expect. This makes it much easier to identify where things might be going wrong.
Monitoring Game Events: In a complex game environment, many events happen simultaneously. Printing messages to the log helps you monitor these events in real-time. For example, you can log when a player interacts with an object, when an enemy is spawned, or when a level is loaded. This real-time feedback is crucial for understanding how your game mechanics are working under different scenarios.
Performance Tracking: Besides debugging, print statements can be used to monitor the performance of your game. For instance, you can log the time taken by certain functions to execute or how often a specific event occurs. This information is valuable for optimizing your game’s performance, ensuring that it runs smoothly even with complex scripts and multiple players.
Communication Between Team Members: When working in a team, logging messages can serve as a form of communication. For example, if a particular function or script isn’t behaving correctly, you can log detailed messages that describe what the code is supposed to do versus what it’s actually doing. This information can then be shared with other team members to help diagnose and fix issues more efficiently.
Ensuring Code Logic: As your scripts become more complex, it’s easy to lose track of the logic flow. By printing messages at key points, you can confirm that your code logic is working as intended. For example, if you have multiple conditions or loops, logging each step ensures that your code is following the correct path and making the right decisions.
3. Understanding Verse Syntax and Concepts
Before diving deeper into coding, it’s essential to understand some basic Verse concepts:
- Classes and Objects: Verse uses classes to define objects. A class is like a blueprint for creating objects. In the example above, my_device is a class.
- Functions: Functions are blocks of code that perform a specific task. The OnBegin function in our example runs when the game starts.
- Variables: Variables are used to store data. For example, you could define a variable to store a player’s score.
- Events: Verse allows you to respond to events, such as a player interacting with an object. This is done through event binding, which we’ll cover shortly.
Tip: Consistency in naming conventions and proper indentation are critical in Verse to ensure your code is readable and maintainable. Follow a standard coding style to avoid errors and improve collaboration.
4. Debugging and Testing Your Verse Code
Testing your Verse scripts is crucial to ensure they work as expected. UEFN provides several tools to help you debug and refine your code:
- Print Statements: Use Print() statements to output messages to the console, which is helpful for tracking the flow of your program and identifying issues.
- Breakpoints: You can set breakpoints in your Verse code to pause execution at specific points, allowing you to inspect variables and the state of your game.
- Live Testing: Run your game in UEFN to see your scripts in action. Make sure to test various scenarios to ensure your script handles all possible player interactions.
Tip: Regularly save and back up your scripts to avoid losing your work. Use UEFN’s built-in version control features to manage changes and collaborate with others.
6. Expanding Your Knowledge
As you become more comfortable with Verse, you can start exploring more advanced topics, such as:
- Concurrency: Learn how to manage multiple tasks simultaneously using Verse’s concurrency features.
- Custom Events: Create your own events and bind them to specific actions in your game.
- Complex Gameplay Logic: Dive deeper into creating complex gameplay mechanics, such as inventory systems or AI behavior.
Additional Resources
To continue learning and improving your Verse scripting skills, explore the following resources:
- Verse API Reference – Dive deeper into the available functions and classes in Verse.
- Epic Developer Community(EDC) – Join the community to discuss ideas, ask questions, and share your projects.
- UEFN Documentation – Access comprehensive guides and tutorials for Unreal Editor for Fortnite.
- The Creative Blok Discord – Join new verse learners in our discord and join up for weekly community tutorials!
Verse is a versatile and powerful scripting language that opens up endless possibilities for your Fortnite projects. By learning the basics, you’ll be well on your way to creating engaging and interactive gameplay experiences. Keep experimenting, learning, and expanding your knowledge, and you’ll soon unlock the full potential of Verse in UEFN.
Happy Developing!
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Animated Timers in UEFN: Tips, Best Practices, and Creative Use Cases
Here are some essential tips, things to know, and inspiring examples of how you can use an animated timer in your UEFN Game!

Animated timers are more than just a visual countdown; they’re powerful tools for enhancing gameplay tension, player focus, and overall experience. Before you dive into building your own animated timer using UEFN, here are essential tips, things to know, and inspiring examples to maximize their impact.
Things Creators Should Know Before Starting:
- Familiarity with UI Basics is Key
- Before attempting an animated timer, you should be comfortable creating User Widgets, adding basic widgets (Overlay, Text Box, Size Box), and setting properties like alignment and padding.
- Understand the Importance of Animation Timing
- Subtle timing adjustments (when text grows, when color shifts) can make your animation feel exciting rather than chaotic. Smooth keyframes make a big difference.
- Plan the Role of the Timer Early
- Ask yourself: Is the timer meant to stress players, guide pacing, or simply inform them? Your design and animation should reflect the emotional tone you want.
- Performance Matters
- Complex or heavily layered animations can increase performance costs. Keep your timer lightweight to avoid issues on large maps or during intense gameplay.
- Link to Gameplay Logic Thoughtfully
- Set up Viewmodel bindings carefully to avoid glitches, especially when switching between regular mode and urgency mode.
- Test in Different Game States
- Make sure your timer behaves correctly when the match resets, when urgency is triggered, and when the timer completes.
Best Use Cases for Animated Timers:
- High Stakes Final Countdown
- Make the last 10 seconds of a match pulse and turn red to add adrenaline.
- Puzzle Games or Escape Rooms
- Use animated timers to build suspense as players try to solve puzzles before time runs out.
- Race or Parkour Challenges
- Show a bold animated timer to pressure players to finish courses faster.
- Zone Control and Capture Points
- Let teams visually see how much time is left to hold a point, with urgency flashing when time is nearly up.
- Survival and Defense Modes
- When players must defend an area for a set time, the animated timer keeps them informed and heightens tension.
Creative Ideas and Examples:
- Disappearing Circle: Add a shrinking ring around your timer, dissolving as time runs out.
- Moving Timer: Make the timer shake or jiggle subtly when urgency mode starts.
- Clock-Themed UI: Style the background image to look like a classic clock face or a sci-fi timer.
- Color Transition Over Time: Animate the timer to gradually change color as time passes (e.g., green to yellow to red).
Pro Tip:
If you use multiple timers in your map (for different objectives), differentiate them visually by size, color, or animation style. This avoids player confusion and keeps your HUD clean and effective.
TCB Community Projects Featuring Animated Timers:
Check out this awesome community-made example that creatively used an animated timer:
- “Cyber City Turf” by Digital Mushroom — Map Code: 8490-5754-8712
- Example of Animated Timer: Cyber City Turf
And get inspired by how others have integrated timers into their gameplay loops!
Ready to build your own animated timer? Check out the Official tutorial on the EDC here: Making an Animated Timer in UEFN
Build with Us!
Every other week we have a tutorial challenge! Challenge yourself, learn something new and build with us! Join our Discord Community to share your voice and connect with fellow UEFN and Fortnite Creative developers.
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Quick Look at the UEFN Fortnite Creator Trello Roadmap: Key Updates and Community Impact
Get a quick look at the UEFN Fortnite Creator 2025 Roadmap: matchmaking updates, new UI tools, discover system changes, and what they mean for Fortnite creators.

Unreal Editor for Fortnite (UEFN) continues to evolve, bringing new tools and features that empower creators to build more engaging and customized experiences within Fortnite. Staying informed about these updates is crucial for developers aiming to leverage UEFN’s full potential. This article provides an overview of the latest enhancements in UEFN, explains how to access the development roadmap, and discusses the implications of these updates for future projects.
Upcoming UEFN Fortnite Creator Enhancements and Updates
Epic Games is set to introduce several notable features to UEFN and Fortnite Creative, enhancing both the creation process and player engagement:
A/B Testing for Thumbnails (Expected Q2 2025)
Creators can now integrate A/B testing into their publishing workflow, allowing them to experiment with different thumbnails and measure their effectiveness through click-through rates. This data-driven approach enables developers to optimize visual appeal and attract more players to their islands. This is one of several new UEFN tools that align with data-informed design.
“Not Interested” Button (Expected Q2 2025)
A new “Not Interested” button empowers players to customize their recommendations by signaling disinterest in specific islands. This feedback refines the “For You” page, ensuring that players encounter content more aligned with their preferences. Similar changes reflect discover tab improvements for Fortnite Creative.
From a community perspective, this feature could be highly beneficial—it allows users to curate their Discover feed, leading to more relevant and enjoyable gameplay experiences. It gives feedback loops to the algorithm that can help surface higher quality or more tailored content, potentially increasing engagement and satisfaction across the board.
However, there are also potential drawbacks worth discussing. In the hands of influential creators with large followings, this feature could inadvertently (or intentionally) become a tool for silent gatekeeping. If such creators frequently mark competitors’ islands as “Not Interested,” and encourage their following to do so through social media content posts, this large volume of interactions could skew visibility in Discover. This opens up concerns of silent bullying or manipulation within the ecosystem. It raises a critical question: how will Epic Games protect smaller or emerging creators from being disproportionately affected?
What if an island receives a significant number of “Not Interested” signals before it has a chance to iterate or improve through updates? Will that map be permanently suppressed in visibility? And if a disliked map undergoes major revisions, will it still struggle with the same visibility issues because of its initial reception? These are important considerations that must be addressed to ensure the system does more good than harm in supporting creative diversity within the UEFN community.
Matchmaking Options (Expected Q2 2025)
UEFN now offers creators enhanced matchmaking controls, including:
- Minimum Player Count to Start Match: Set the minimum number of players required to initiate a game, ensuring optimal gameplay experiences.
- Maximum Queue Time: Define the maximum waiting period before a match begins, balancing player retention and game readiness.
These improvements are part of the broader Fortnite Creative roadmap that supports smoother gameplay across player skill levels.
Elimination Camera (Expected Q3 2025)
Creators can utilize custom cameras during the transition from player elimination to spectating. This feature allows for personalized visual effects and perspectives, enriching the player’s experience during eliminations.
Camera Component (Expected Q3 2025)
The new Camera Component grants creators control over higher-level camera behaviors, such as selecting active camera modes, updating current modes, and blending between modes. This component manages various camera modes and determines the active one during gameplay updates.
Custom Data-Driven UI Widgets (Expected Q4 2025)
Creators can design custom UI widgets within the Editor that update dynamically based on gameplay data using the Verse programming language. This capability facilitates the creation of HUD and gameplay widgets driven by custom data structures, enhancing user interface customization for Fortnite creators using Verse.
Accessing the UEFN Roadmap
To stay updated on upcoming features and improvements, creators can access the UEFN development roadmap through the official Fortnite Roadmap Trello Board. This resource provides insights into planned updates, allowing developers to anticipate and prepare for new tools and functionalities.
Implications for Future Project Development
These enhancements offer UEFN and Fortnite Creative developers expanded opportunities:
- Improved Player Engagement: Features like A/B testing for thumbnails and the “Not Interested” button enable creators to tailor content more effectively to player preferences, potentially increasing engagement and retention.
- Enhanced Customization: Advanced matchmaking options and camera controls provide greater flexibility in designing unique gameplay experiences, allowing for more personalized and immersive content.
- Dynamic Interfaces: The ability to create custom data-driven UI widgets empowers developers to design interfaces that respond in real-time to gameplay events, enhancing the overall user experience.
By integrating these new tools and staying informed through the UEFN roadmap, creators can elevate their projects, delivering more engaging and customized experiences within the Fortnite ecosystem. At the same time, it’s important that we, as a community, reflect on how these tools shape the creative landscape—for better or worse. Are we building an ecosystem that welcomes all creators equally, or one where visibility is swayed by influence?
UEFN Roadmap Quick FAQs
Q: What is the Fortnite Creator roadmap?
A: The UEFN roadmap is a Trello board managed by Epic Games that outlines upcoming features and changes for Unreal Editor for Fortnite.
Q: When are A/B testing and the “Not Interested” button coming to UEFN?
A: Both features are expected in Q2 2025, according to the Fortnite Creator Trello roadmap.
Q: Can disliked maps be updated and regain visibility?
A: This is currently unclear. Epic has not specified whether updates to disliked maps will reset or influence their placement in Discover.
Q: Where can I access the official Fortnite Creator roadmap?
A: Visit the Official Trello Board here for real-time updates.
Q: What tools are coming later in 2025?
A: Q3 and Q4 features include the Elimination Camera, Camera Component, and Data-Driven UI Widgets.
Join the Conversation
We’d love to hear your thoughts, experiences, and feedback on the UEFN Fortnite Creator Roadmap! Join the conversation in our Discord Community to share your voice and connect with fellow UEFN developers.
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UEFN Monetization Guide: How to Make Money with Unreal Editor for Fortnite
Learn top strategies for UEFN monetization using the Fortnite Creator Portal, real case studies, and analytics to boost your income.

The Rise of UEFN and Fortnite Creative Economy
Unreal Editor for Fortnite (UEFN) has revolutionized how creators design, publish, and monetize games within the Fortnite ecosystem. With a rapidly expanding Creator Economy 2.0 and tools like Project Analytics in the Fortnite Creator Portal, creators now have unprecedented opportunities to generate income from their islands. In this article, we explore the top monetization strategies in UEFN, analyze successful case studies, and provide you quick view on how to use analytics to increase engagement and revenue.
What is UEFN (Unreal Editor for Fortnite)?
UEFN is a powerful game development tool that integrates directly with Fortnite, allowing creators to build complex islands using Unreal Engine capabilities. Unlike Fortnite Creative, UEFN supports custom assets, advanced scripting (Verse), and real-time collaboration with other developers.
Key features:
- High-fidelity world-building
- Live editing and version control
- Scripting with Verse
- Seamless publishing through the Creator Portal
Primary Monetization Strategies in UEFN
1. Engagement-Based Payouts via Creator Economy 2.0
Epic Games rewards creators based on how players engage with their content. Metrics include player retention, playtime, and return visits. To qualify:
- Join the Creator Economy 2.0 via the Fortnite Creator Portal
- Meet eligibility requirements (18+, valid tax ID, etc.)
- Publish quality islands that encourage frequent interaction
2. Branded Partnerships and Sponsored Experiences
Brands like LEGO, Marvel, and NBA have collaborated with Fortnite creators to launch branded islands. Creators can submit project proposals or collaborate with agencies that specialize in pairing UEFN developers with branded commercial opportunities.
3. Island Codes and Creator Promotion
Unique Island Codes make it easy for creators to promote their maps on social media or YouTube. High-traffic creators can attract millions of players, increasing engagement and thus, revenue.
4. Selling UEFN Services
Freelancers and studios offer UEFN development services, building custom islands for clients or other creators. Websites like Fiverr and Upwork are beginning to feature UEFN talent marketplaces.
Case Studies: Successful UEFN Monetization Examples
1. Atlas Creative – High Engagement via Brand Collabs
Atlas Creative has worked with brands like Verizon and Balenciaga to launch themed islands. Their Fortnite maps consistently rank in Discover due to expert game design and strategic promotion.
- Revenue Sources: Engagement payouts, brand sponsorships
- Key Takeaway: Consistent quality and branded experiences boost discoverability
2. Army – Original IP Success
Army created the popular game Only Up Fortnite, amassing millions of plays.
- Revenue Sources: Creator payout program
- Key Takeaway: Virality and replayability drive long-term income
3. 3D Lab – Selling UEFN Assets and Services
3D Lab specializes in environment design and scripting for clients using UEFN. Their portfolio showcases high-detail Fortnite experiences.
- Revenue Sources: Contract work, asset sales
- Key Takeaway: UEFN expertise can be monetized through freelance platforms
Using the Fortnite Creator Portal Analytics to Boost Monetization
Epic Games provides powerful tools through the Fortnite Creator Portal and Project Analytics dashboard.
Personalized Discover Performance View
As detailed in Epic’s article “Get a Personalized View of Your Fortnite Island’s Discover Performance“, creators can:
- Access daily/weekly performance metrics
- Identify top-performing discovery surfaces (e.g., Search, Featured)
- Compare how each surface drives engagement
“With the new insights, you can optimize your thumbnails, island titles, and descriptions to improve visibility.” – Epic Games
Key Analytics Metrics to Monitor
From Epic’s Project Analytics Documentation:
- Session Length: Longer sessions = higher engagement score
- Return Rate: Repeat players boost payout value
- Match Starts vs. Abandons: Gauge drop-off points and level quality
- Concurrent Users: Plan promotions around peak times
How to Use Analytics for Better Monetization
- Optimize Level Design: Use heatmaps to identify player behavior and adjust accordingly
- Test & Iterate: Try different mechanics and track how they affect session time
- Improve Discovery: Adjust metadata based on where players are finding your island
- Use Analytic Device: Create in-game surveys using the Analytics Device to gather feedback on how players are enjoying your map. This data can uncover gameplay pain points, satisfaction levels, and new opportunities for engagement or monetization.
Final Tips to Maximize UEFN Income
- Stay updated with Epic’s blog and Twitter for policy changes
- Collaborate with other creators to cross-promote islands
- Focus on polish and player feedback – quality earns loyalty
- Use thumbnails, trailers, and influencer marketing to drive initial traffic
- Join communities like The Creative Blok to showcase your maps, exchange feedback, participate in events, and expand your network through active collaboration with other UEFN creators
UEFN Is a Legit Game-Changer for Creators
With tools like UEFN, Project Analytics, and the Fortnite Creator Portal, building a successful monetized game is more accessible than ever. By combining creative vision with smart data analysis, developers can carve out sustainable revenue streams in the Fortnite universe.
Whether you’re an indie dev, designer, or entrepreneur, there’s never been a better time to join the Fortnite Creator Economy.
Ready to get started? Sign up for the Creator Portal and start building today!
Want to connect with other creators and get feedback on how to monetize your Fortnite Creative or UEFN Map? Join our Discord Community where we we have staff available 24/7 to share insights, and help you grow!
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